PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in all modern browsers without the need for a plugin.
A WebGL-based 3D engine for technical visualization.
A WebGL graphic library for building scalable Web3D applications.
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
The goal of this project is to provide a lightweight 3D CSS library with very simple implementation.
A high-level module to convert a SVG path string into a 3D triangulated mesh. Best suited for silhouettes, like font icon SVGs.
jQuery Interactive 3D let you create a 3D interactive object using several images as frames allowing the user to drag around and manipulate the image. This plugin is perfect for showcasing your product on the web.
DivSugar is a CSS-based 3D graphics library, which provides a 3D scene graph, an animation system, and geometry classes. Each node of the scene graph is an extended div element, so it is very easy to integrate 3D animations into existing web pages.
Inspired by three.js and ammo.js, and driven by the fact that the web lacks a physics engine, here comes cannon.js. The rigid body physics engine includes simple collision detection, various body shapes, contacts, friction and constraints.
Voodoo lets 3D WebGL objects be placed anywhere on a standard HTML page. Above. Below. Side-by-side. The goal is to make designing for 3D on the web as natural as 2D. Behind the scenes, Voodoo maps its 3D space onto the 2D landscape, allowing 3D objects to scroll and resize automatically with the rest.
This framework aims at creating 3d models with SVG and to provide a concise API. It is purely developed with concepts of two-dimensions. One of its essential implementations is Bezier in both curve and surface.