User interface for a small screen demands a thorough understanding of how people use their mobiles; it requires creativity and imagination. Functionality and features are not what make a mobile app succeed. The success of a mobile application depends on an intuitive Mobile UI design that combines usability with functionality. A good mobile UI doesn’t just make it easy for users to operate the app, but it also helps you promote and brand the application. Here are collection of mobile user interfaces – both concepts and real UIs.
[one_half]
by Jeff Broderick
[one_half_last]
by Matthias Mayr
[one_half]
by Rally Interactive
[one_half_last]
by Jeff Broderick
[one_half]
by Morgan Allan Knutson
[one_half_last]
by musHo
[one_half]
by Charles Riccardi
[one_half_last]
by Brian Benitez
[one_half]
by Victor Erixon
[one_half_last]
by Eric Hoffman
[one_half]
by Anthony Lagoon
[one_half_last]
by Dash
[one_half]
by Kerem Suer
[one_half_last]
by Robert Man
[one_half]
by Bill S Kenney
[one_half_last]
by Jeff Broderick
[one_half]
by Nick Rolph
[one_half_last]
by Lukas Bugla
[one_half]
by Brian Waddington
[one_half_last]
by James Cipriano
[one_half]
by Sasha Tikhonov
[one_half_last]
by Brian Benitez
[one_half]
by Oykun
[one_half_last]
by Dmitriy Chuta
[one_half]
by Alex Aubert
[one_half_last]
by Andre Jurgensen
[one_half]
by Assembly Co.
[one_half_last]
by Victor Erixon
[one_half]
by Virgil Pana
[one_half_last]
by Shaun Moynihan
[one_half]
by Morgan Allan Knutson
[one_half_last]
by ROQ
[one_half]
by Hugo França
[one_half_last]
by Paul Alexander
[one_half]
by Anke Mackenthun
[one_half_last]
by Nick Schiefer
[one_half]
by Josh Hemsley
[one_half_last]
by Alex Cican
[one_half]
by Aqib Mushtaq
[one_half_last]
by Bady
[one_half]
by Jason Vanlue
[one_half_last]
by Nathan Fwamb
[one_half]
by Emre Durmus
[one_half_last]
by Matt Green – Viewd
[one_half]
by Randyj.Lee
[one_half_last]
by Nic
[one_half]
by F&T Creative
[one_half_last]
by Morgan Jones
[one_half]
by Jozef Mak
[one_half_last]
All iOS interfaces. Where are the Droids?