20 Javascript Libraries To Create Stunning Visuals With HTML5 Canvas

Canvas is one of the most exciting features of HTML5 that can be used to produce graphics of various kinds and scale on a web page, are gaining more and more popularity nowadays. So if looking for Javascript library using canvas to make application with it, here are 20 Best Javascript Libraries for creating stunning visualizations, games, and animations in your browser.

Chart.js

It is a JavaScript library that allows you to create beautiful charts to represent different types of statistics. It is based on HTML5 canvas and it is responsive, light-weight, customizable and easy to use.

Chart.js

Konva

It is an HTML5 Canvas JavaScript framework that enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more. You can draw things onto the stage, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high performance animations, even if your application uses thousands of shapes. Served hot with a side of awesomeness.

Konva.js

Zeu

It is JavaScript library featuring a collection of prebuilt visualization components for building real-time TV dashboard, monitoring UI and IoT web interface.

Zeu.js

Rough.js

It is a light weight graphics library that lets you draw in a sketchy, hand-drawn-like, style. The library defines primitives to draw lines, curves, arcs, polygons, circles, and ellipses. It also supports drawing SVG paths.

Rough js

Curve

Made curve a dancer in HTML5 canvas.

Curvejs

Vega

It is a visualization grammar, a declarative language for creating, saving, and sharing interactive visualization designs. With Vega, you can describe the visual appearance and interactive behavior of a visualization in a JSON format, and generate web-based views using Canvas or SVG.

Vega

Heatmap

JavaScript Library for HTML5 canvas based heatmaps.

heatmap.js

DOM to Image

It is a library which can turn arbitrary DOM node into a vector (SVG) or raster (PNG or JPEG) image, written in JavaScript. It’s based on domvas by Paul Bakaus and has been completely rewritten, with some bugs fixed and some new features (like web font and image support) added.

DOM to Image

Isomer

Simple isometric graphics library for HTML5 canvas.

Isomer

Canvas nest

A javascript library that let you create a dynamic particle effect on your webpage. You can customize the size, speed, movement behaviour and much more.

Canvas nest

Canvg

It is a SVG parser and renderer. It takes a URL to a SVG file or the text of an SVG file, parses it in JavaScript, and renders the result on a Canvas element. The rendering speed of the examples is about as fast as native SVG.

canvg

CCapture.js

Let’s say that you finally have your amazing canvas-based animation running in your browser, be it 2D or 3D with the power of WebGL. You’ve been working hard to keep it fast and smooth. If you’re using requestAnimationFrame you’re aiming for a framerate of 60fps or, in other words, each frame is taking 16ms or less to render. With CCapture.js you can record smooth videos at a fixed framerate for all these situations, because it doesn’t run in realtime: it makes the animations run at a given, fixed framerate which can be specified. You can record animations at smooth and consistent 30 or 60fps even if each frame takes seconds to render. You can even take a 240fps capture and create motion blur with post-production software.

CCapture

Pasition

Path Transition with little Javascript code, render to anywhere.

pasition

Origami.js

Initially, it’s a tool for teaching geometry, web, and javascript in schools. Currently, it’s a powerful library to create using HTML5 Canvas.

Origami

Fabric.js

It is a framework that makes it easy to work with HTML5 canvas element. It is an interactive object model on top of canvas element. It is also an SVG-to-canvas parser. Using Fabric.js, you can create and populate objects on canvas; objects like simple geometrical shapes — rectangles, circles, ellipses, polygons, or more complex shapes consisting of hundreds or thousands of simple paths. You can then scale, move, and rotate these objects with the mouse; modify their properties — color, transparency, z-index, etc. You can also manipulate these objects altogether — grouping them with a simple mouse selection.

Fabric

Paper.js

It is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface.

Paper.js

Bubbly

Bubbly creates a canvas element and appends it to the body. This element has position: fixed and z-index: -1, and always fills the width/height of the viewport, which should make it plug and play for most projects.

bubbly

Dygraphs

Interactive visualizations of time series using JavaScript and the HTML canvas tag.

dygraphs

HTML Canvas Gauges

Tiny implementation of highly configurable gauge using pure JavaScript and HTML5 canvas. No dependencies. Suitable for IoT devices because of minimum code base.

HTML Canvas Gauges

Canvid

It is a tiny dependency free library for playback of relatively short videos on canvas elements.

Canvid

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